It was 11:00 PM on 8 April that the refreshed Bakers Game went to Apple for review.
It is still awaiting that review.
Fortunately I've managed to keep busy. I've identified a couple of ideas for new projects and selected one. I've pulled down the data necessary for it. I've got some code written, and the code has spawned newer ideas. One mega-project has now suddenly morphed into two mega-projects.
And still I find myself refreshing the "Waiting for Review" page.
It's not like this is my first rodeo. I had one app take two weeks from submission to publication. I've witnessed apps from other developers taking months. One week is nothing. It's a feeble drop in the bucket, especially when you see hundreds of apps going live every day on the App Store. You just know your ticket number probably resembles this year's deficit figure.
BRB ... nope, still "Waiting for Review".
I've a ton of work to be done on my advertising campaign for Bakers Game. I've got copy to write, I've got reviews to solicit, I've got to select my targets, and I've got to finalize my budget. If Apple suddenly approved my app today I would be woefully unprepared. It's not a bad thing they've taken this long; I've been very bad about getting my stuff together!
There just aren't enough hours in the day to get everything done.
But there sure would be more if I wasn't "Waiting For Review".
No comments:
Post a Comment